"Vision is a hard problem. It seems deceptively easy only because humans come with
extraordinarily good subconscious vision logic built in.
Computers are not so lucky."
R. Herpers, W. Heiden, M. Kutz, D. Scherfgen: Immersion Square – A cost-effective multi- screen VR Visualisation Technology. Electronic displays 2009 Conference. ED2009, 3.-4.03. 2009, WEKA Fachmedien GmbH (edt), ISBN 978-3-7723-3797-0, 2009.
M. Vieth, R. Herpers, M. Huelke, M. Schafer, D. Chhabra: A low-cost based 6DoF Head Tracker for Usability Application Studies in Virtual Environments, 5th INTUITION Conference on Virtual Reality and Virtual Environments, No 85, 2008.
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